tag:blogger.com,1999:blog-8735500751419060368.post8399510209198532048..comments2023-07-24T11:02:49.028-04:00Comments on Twisted Arm of Illegal Youth: UFO: Extraterrestrials - A Reviewillegal youthhttp://www.blogger.com/profile/08246955798132082637noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-8735500751419060368.post-27807228619220943952007-08-02T19:27:00.000-04:002007-08-02T19:27:00.000-04:00I skimmed the article and found that your review w...I skimmed the article and found that your review was very well written ^^ Good work.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8735500751419060368.post-26129685270683410352007-06-07T14:52:00.000-04:002007-06-07T14:52:00.000-04:00Thanks Azrael!In retrospect, I inadvertently left ...Thanks Azrael!<BR/><BR/>In retrospect, I inadvertently left out some important points... one of which I'd like to explore more.<BR/><BR/>Basically, the game has "eras," meaning that weapons researched from the early game become completely obsolete in the later game. This differs from X-COM significantly, where the player could make use of items like the laser pistol all the way through the final mission.<BR/><BR/>It also points to why the "no soldier death" design decision was made. It's not just about reloading, in my opinion, but a significant game balance issue. The later items, which become necessary to effectively combat the aliens, require soldiers with <I>huge</I> stats -- i.e., 90 strength for late game armor. Seeing as the soldier leveling system isn't exactly ideal, its difficult to get soldiers with these high stats quickly. If soldiers died, their replacements wouldn't be able to even use the later game techs, and that would make your fighting force pretty useless.<BR/><BR/>I should say something about the soldier leveling system -- this is an aspect of the game that I think needs to be fixed. Unlike X-COM, in which soldiers only gained experience by actually <I>doing</I> something -- i.e., firing a weapon and getting a hit increases accuracy, walking increases TUs, reaction fire hits during the alien turn increases reaction fire, etc. -- soldiers in UFO: ET only get experience for kills. Then the player can allocate up to five "skill points" to any given attribute. This will lead players to put everything into accuracy in the first couple of level-ups, making sharpshooters out of rookies in no time at all. It seems broken to allow the player to have that kind of control over where the skill points go, and it removes some strategic decisions about leveling-up soldiers from the tactical game.illegal youthhttps://www.blogger.com/profile/08246955798132082637noreply@blogger.comtag:blogger.com,1999:blog-8735500751419060368.post-77542721794014353242007-06-03T00:27:00.000-04:002007-06-03T00:27:00.000-04:00Loved the review, keep it up!- Azrael StrifeLoved the review, keep it up!<BR/><BR/>- Azrael StrifeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-8735500751419060368.post-7113360844953339492007-05-21T15:00:00.000-04:002007-05-21T15:00:00.000-04:00Thanks!The mods available do make the game worth i...Thanks!<BR/><BR/>The mods available do make the game worth it. Bman's mod is quite attractive, as is Moriarty's. These two mods are great packages which incorporate almost all the changes needed to make the game better. And on top of that, modder Iskandar is working on FrankenMod, which combines both the latest versions of Bman's and Moriarty's mods into one. I can't wait for that to be available!<BR/><BR/>I only hope that the devs over at CC are paying attention and are incorporating these mod changes into the official patch reportedly being worked upon. I trust that they will be able to implement these mods while also keeping the game balance intact.illegal youthhttps://www.blogger.com/profile/08246955798132082637noreply@blogger.comtag:blogger.com,1999:blog-8735500751419060368.post-20974830939972237512007-05-21T14:44:00.000-04:002007-05-21T14:44:00.000-04:00Very good and honest review! Excellent layout and ...Very good and honest review! Excellent layout and i like the fact that you focused on the comparison with Xcom. Now i feel like i already played UFO:ET without even having it :)<BR/><BR/>I will buy it, though, the mods you mentioned convinced me!Anonymousnoreply@blogger.com